Hello all. I am playing around with geometry and have noticed that when an object I created rotates and the backside faces the screen(PointLight position) it does not reflect any light and therefore appears to disappear until it rotates back to the front. At least I think that’s what’s happening.
What do I need to add in order to have the backside of the faces reflect light also? Or can I do a 180 flip the each face?
Thanks in advance