Hi guys! Three.js newbie here. I’m trying to make a basic uphill curved line. I kind of accomplished what I wanted to do, but the problem is that the line makes an unexpected slight downhill curve before going up. I would like it just to go straight until it goes uphill. Any idea why?
You can create positions for a user-defined geometry in a loop with function values (e.g. Exponentiation - Wikipedia ). But the programming is more complex.