Hi everyone, FYI, I mostly use the editor when working with threejs.
When working in the editor, if I drag and drop an object onto another object in the scene list, it become parented to the object I dropped it on. If the parent object had be moved, rotated, and scaled then the child object will take on these changes when it’s added to the parent. Is there a way to create this parent/child relationship without the child taking on the parent’s transform information? https://www.dropbox.com/s/jmd8trti8a8zfpd/takesontransform.mp4?dl=0