Interactive Particle Simulation

Interactive Particle Simulation

I made this over the weekend using Three.js for 3D rendering. It’s a closed particle system that uses the client’s cursor as a point of attraction, allowing the user to create different effects by adjusting the Gravity, Escape Velocity and Mouse Influence Radius variables.

Desktop Screenshots

Live Demonstration

Live Demo Link

Open-Source On GitHub

I went ahead and created a repository for this project on GitHub under MIT License, so feel free to fork it and use it as boilerplate for something more interesting. Happy Hacking!

GitHub Repo

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