Integrating Three.js with a URDF File

Hello Everyone
I want to know that can i load a urdf file in my three.js file using a urdf loader ? as i am not able to find a urdf loader in the three.js github file
Please help me to integrate the urdf file in my three.js file as i am not able to load a urdf file my three.js ,html,css file

Seems to be XML under the hood. urdf - ROS Wiki

I found ros/urdf: Repository for URDF parsing code (github.com) which might be place to start for creating a loader.

how do i integrate the urdf file in my javascript file as i have installed the urdfloader.js but unable to integrate it with three.js

Did you try this one from gkjohnson?

1 Like

Can u please explaine me the steps for the urdf loader to integrate it with my three.js javascript file so as to 3D render my robotic arm in webengine

Can u please explaine me the steps for the urdf loader to integrate it with my three.js javascript file so as to 3D render my robotic arm in webengine

There are instructions in the linked urdf-loader repo.

i have downloaded the urdfloader.js and then integrate it in my html

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Robotic Arm Visualization</title>
    <link rel="stylesheet" href="styles.css">
    <script src="https://threejs.org/build/three.js"></script>
    <script src="urdf-loader.js"></script> <!-- Include your URDF loader script -->
</head>
<body>
    <div id="scene-container"></div>
    <script src="main.js"></script>
</body>
</html>

styles.css

css

body { margin: 0; }
#scene-container {
    width: 100vw;
    height: 100vh;
}

main.js

javascript

document.addEventListener('DOMContentLoaded', () => {
    const scene = new THREE.Scene();
    const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
    const renderer = new THREE.WebGLRenderer();
    renderer.setSize(window.innerWidth, window.innerHeight);
    document.getElementById('scene-container').appendChild(renderer.domElement);

    // Lighting
    const ambientLight = new THREE.AmbientLight(0x404040);
    scene.add(ambientLight);
    const directionalLight = new THREE.DirectionalLight(0xffffff, 1);
    scene.add(directionalLight);

    // URDF Loader
    const urdfLoader = new URDFLoader();
    urdfLoader.load('path/to/your/robot.urdf', (robot) => {
        scene.add(robot);
    });

    camera.position.z = 5;

    function animate() {
        requestAnimationFrame(animate);
        renderer.render(scene, camera);
    }

    animate();
});

I am using this as my base code can someone please review it as when i run it in a live server the page is blank

I am getting these errors as of now , Can someone please help me resolve this