If using EdgesGeometry, is there any way to make the line thicker ?
https://jsfiddle.net/tgcf1u84/3/
It was often discussed at the forum that WebGL line primitives can’t have a line width > 1. So you need a special wide line implementation based on triangles for this feature request: EdgesGeometry with 3MF model - JSFiddle - Code Playground
BTW: Never modify an object hierarchy when processing it with traverse()
. This can easily lead to an endless recursive behavior that breaks apps.
Thank you very much .