The two map types provide the same thing — how to orient the surface for lighting calculations — and so they cannot be used together. See .bumpMap
docs.
Either can be combined with .displacementMap
, which offsets vertices and is complementary.
The two map types provide the same thing — how to orient the surface for lighting calculations — and so they cannot be used together. See .bumpMap
docs.
Either can be combined with .displacementMap
, which offsets vertices and is complementary.