I’m trying to use a .dds file as my normalMap
, i’ve seen someone have used this but i didn’t know how to use it on react three fiber. As i read on documentation said that i should use CompressedTextureLoader
but there’s an error said
you use it the same way you use it in vanilla, it’s using the same loaders and all. that error will also be there if you’d use it plainly. if you like make a small codesandbox that can be inspected.
after couple minutes wrote this post, i found the solution. Thanks by the way