i created a point like that
var pointGeometry = new THREE.Geometry();
pointGeometry.vertices.push( new THREE.Vector3( 0, 1, 0 ) );
var pointMaterial = new THREE.PointsMaterial( { color: 0x888888, size: 0.15 } );
var pointOnGeo = new THREE.Points( pointGeometry, pointMaterial );
scene.add( pointOnGeo );
now i want to write a function gets fired whenever this point’s vertice coordinates gets changes (doesn’t matter x, y, z)? how??