Are there any examples of this or recommendations? I know I can add my own clipping planes to the renderer, but that uses THREE.Plane which extends without boundaries. The reason I ask is I’m looking into adding AR support for one of my projects and I feel allowing assets to be hidden by tables depending on the angle you view them from is important for immersion
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Clipping Plane in WebXR | 0 | 130 | May 27, 2024 | |
Preserve Drawing Buffers to save an image from an XR session | 4 | 1060 | June 1, 2021 | |
Rendering to a 2d canvas while XR is enabled | 3 | 2046 | April 15, 2021 | |
Avoid immersive ar mode in webxr ar paint example | 0 | 784 | February 11, 2020 | |
Video Texture in WebXR mode | 1 | 898 | January 19, 2022 |