I have this 3d model that is quite complex, it has several nested groups and I is kind of big so I want to be able to point the camera to an specific Mesh or Group, so I can show that specific part in more detail. My two main questions here are,
- How to determine the target to point the camera? For this I was told to use Box3 but is not really accurate, I guess I’m doing something wrong because when I add a Box3Helper is not aligned with the mesh/group.
- How to tell the PerspectiveCamera or the OrbitControls where to look at.
Some screenshots of the model:
Thanks in advance