How to Map Texture on BoxGeometry

Hey Guys, I am relative new to Three.js and want to add this texture:

on a box geometry. How can i do it. There isn’t any clear guide or tutorial for it.

What do you want to use it for? Do you want that to be the sky of your scene? If so, you could break it up into 6 JPGs and use a CubeTextureLoader as demonstrated in this example:

If you want to map that onto an actual BoxGeometry, you’ll have to do a custom UV mapping manually in a 3D tool like Blender because Three.js’ box geometry has a UV mapping that repeats on each face.