How To Get Vertex position of morph mesh?

I am only getting vertex positions of mesh but after changing morphTargetInfluences vertex positions are still same. How to get updated position of mesh vertex?

     const points = new THREE.Points(group[i].geometry, pointsMaterial);
          
      
            points.name = "Temp";
            points.morphTargetInfluences = group[i].morphTargetInfluences;
            points.morphTargetDictionary = group[i].morphTargetDictionary;
            group[i].add(points);

Here Points are showing on perfect location of face but when you print points location no updated vertex location