I want to see camera position in console by using orbitcontrols. How can i do this
Hi!
controls.addEventListener( "change", event => {
console.log( controls.object.position );
}
Something like this?
3 Likes
Hi, yes i want like this thanks bro.
any approach to implement that on shadermaterial?
@playbyan1453 to implement what on shadermaterial?
yes, i have ray marching shader but it looks like the cube is using texture because im using mesh uv. I need to get the camera position and camera direction so it looks like a portal to another dimension.