I want to get mouse location w.r.t scene origin. Currently I get discussions on internet regarding raycasting , which gets the mouse clicking point on object(tries to pick up the object) . Here I don’t have any object to find intersection. I just want to know my mouse location in world coordinate . Lets, say If I create a cube and changing its position to the location of my mouse , the cube will move with mouse.
Can anyone please help me with this.