Hey there beloved THREEJS community. I’m quite new to this topic.
Basically what I want to do is to draw a plane of lines so I can apply some noise to the plane or rotation to achieve something like this:
Source:
https://codepen.io/supah/pen/povxOYJ
What is the “best” way to achieve something like this in three.js?
Hi!
Just an option: modify PlaneGeometry’s index and use that geometry with LineSegments.
Example: https://jsfiddle.net/prisoner849/nszegopf/
Picture:
2 Likes
Another option: PlaneGeometry with two CatmullRomCurve3 and LineSegments.
Example: https://jsfiddle.net/prisoner849/y53qkLd6/
Picture:
2 Likes
looks dope! Huge thanks mate!
I really really want to learn more about indexes and these Curve utils. could you suggest any resources where I could learn these things?