@jrlazz Just updated the TSL textures to use r171.
Hi @TommyWolfheart ā¦
I made some experiences with only images, not shaders.
The first is using DOMContentLoaded, and the other using the width and height of the image in its name ⦠(w#####h#####.jpg).
The first link is:
The second link is:
is work may be useful for some cases of sites. ![]()
PS: Mouse movement affects the image movement too.
Hi @PavelBoytchev ā¦
I found scream.js, tried changing the pathfinding locations, but unfortunately I couldnāt bring its code, via CTRL+U in https://boytchev.github.io/tsl-textures/online/scream.html, to run on my home server in version 171.
If we had an example in codepen I think I could do it. ![]()
Here it is: https://codepen.io/boytchev/full/XJrMYyV
PS. As we a drifting away from the original topic, if you have more questions about the TSL texture, start a new topic.
Thank you very much @PavelBoytchev , for your attention, You are a special person.
Now I was able to capture it at home. ![]()
Just a little side note, but if you post CodePen /pen/ links on their own line, us forum viewers get a nice inline live demo. ![]()
LOL. Thatās like telling someone they might be able to cut through a block of steel with a plastic disposable butter knife (CSS filter/backgdrop-filter), when they actually do need to get and learn to use the plasma cutter (WebGL/WebGPU).
