How i can determine the excat intersection

Hello All,

I want to know the way. That help me to determine the excat intersection with raycaster.

My objects are very close to each other. So when i am hitting the objects with ray so it is giving me those objects also on which my mouse is not hover.

Please provide some solution here…


Raycaster has a .params property, where you can specify tolerances.


Sorry for the delay in response.

you suggestion works for me. Thanks :slight_smile:

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