Hi, I’m trying to get this model look correct in gltf/2.0 export, but it seems Blender’s Transparency BSDF node is not compatible with it. When I try and view the .glb file at https://gltf-viewer.donmccurdy.com it looks broken. I get the same result in Blender when I disconnect Transparency BSDF node.
Here’s what the model looks like:
Here’s what it looks like in gltf-viewer:
Is there some workaround for this? I have attached the .blend file and the .glb file below.