How can i change the texture of each objects i grouped

I grouped a few meshes, but now i am trying to retrieve each mesh out of the group and change their textures, how do i do that ?

nvm : found it

for (var i = group.children.length - 1; i >= 0; i--) {

            if (group.children[i].part === "sleeve") {

                group.children[i].material.map.image.src = "http://localhost:8080/models/blue.jpg";

                console.log(group.children[i].material.map.image.src);//http://localhost:8080/models/rainbow.jpg

            }

        }

You should use TextureLoader in order to load your textures. If you directly change the image property, the renderer does not know when to upload the new data.

Okay, can i get a snippet because i am a bit confused would it be somthing like this :

var texloader = new THREE.TextureLoader();
        texloader.load("second.jpg", function(tex) {

            for (var i = group.children.length - 1; i >= 0; i--) {

                if (group.children[i].part != "button") {

                    console.log(group.children[i].material.map.image.src);

                    group.children[i].material.map.image.src = tex;
                    //console.log(group.children[i].material.map.image.src);//http://localhost:8080/models/rainbow.jpg

                }
            }
            
        });

Just do:

group.children[i].material.map = textureLoader.load( 'http://localhost:8080/models/blue.jpg' );

Create textureLoader outside of the loop.