How can i build something like this in threejs?

just need someone to direct me in a direction and explain approach would be helpful thank you

Probably, this will show you azimuth:

https://codesandbox.io/p/sandbox/dc5fjy

or more fancy

If you want connect them, for example topography of cards from first example, with effects from second one, use logic of stacking from first and shader from second…

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Thank you so much