Highlight Burn Suppression

Does tree.js have strong highlight burn suppression similar to Vray rendering?
This way I can light up the whole scene with a small amount of light without worrying about too much exposure.


Is there a link to an official documentation page that explains the “Highlight Burn” feature?

this is probably just threejs linear colorspace. you need to go srgb and also convert all colors and textures to srgb. this article by @donmccurdy explains how it works: Color Management in three.js