Here's How I Create Reusable Fire Stems For Games with Three.js and STEM Studio

https://youtu.be/4SVsIJ9Bnu8

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This is really nice, I like how you made the fire stems reusable instead of just a one off effect. That kind of workflow makes a big difference for games.

STEM Studio looks like it makes iteration a lot easier too. Cool stuff :+1:

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Yes! The STEM technology is very fast—especially when you have custom logic applied to objects that need to be reused across multiple 3D scenes or games. I’m starting a series of characters that will be reused across multiple games, and the workflow is perfect. I want others to be able to just drag and drop my STEMs to be used instantly.

@Umbawa_Sarosong Here’s another video of how I prompt ChatGPT to help me generate and test texture maps on endless terrain. https://youtu.be/y9ogiBWqOSU Stem Studio uses copilot as well to help creators automate but it is still in development.

Is good but performance is not good, you need to do the particles GPGPU based to have any chance for good perfomance and to optimize the heck out of them…