Hi all! I’ve been facing an issue with the way vertices are calculated within my R3F scene.
I’m trying to move forward with an implementation where I would be drawing a line whenever I’m clicking the scene, to later have it follow my cursor, increasing its size.
I can do that without any weird behaviour if I start my line on the coordinates (0,0), as shown on the first screenshot.
Whenever I start my line on coordinates besides (0,0), the line does not properly follow my cursor.
Here is a Codesanbox with the exact code, including where I calculate the vertices positions on editLine
function.