GLTFLoader Model not rendering, no errors on console or anywhere

Looks like the model is being loaded and rendered, but all in black.

With the right camera positioning I can see this.

EDIT:
I´ve added some code from @Mugen87
from this post:

var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );

var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
camera.add( pointLight );
scene.add( camera );

Looks like some light did good, this is another model, from REVIT, but when I zoom out:


ZOOMOUT

No luck with the small city model, it’s entire black,
I can only see one red square for a moment