When exporting multiple meshes using the glTF 2.0 exporter in Blender, I notice that the rotation of the gun mesh needs to be flipped in order for it to work properly. Is this a bug? The gun mesh is parented to the bone.
Blender file:
glTF Viewer:
Blender Settings:
Blend file attached
terroist-rev.blend (2.9 MB)
terroist-rev.glb (665.0 KB)