Hi,
can someone guide me for both parts of the process ? Specially the first one
-
export the right way from blender, last version 2.79
-
“load” and display the result
loadBlender() { var scene = this.objRender3D.scene; var loader = new THREE.ObjectLoader (); // he deny json loader .? THREE.JSONLoader: ./blender/myObj.json should be loaded with THREE.ObjectLoader instead. loader.load('./blender/myObj.json', function(geometry) { var mesh = new THREE.Mesh(geometry); scene.add(mesh); }); // result : TypeError: a is undefined
}
I can’t make it work.
- The current goal is just to export a mesh + his UV texture.
- The next step animations
I think 100% of the problem is me using wrong or incompletes options from blender.
I need help to export it the right way
I have no specific format preference,
3ds, collada, the three.js export json “plugin” … All of them “crash” when i follow the different loaders examples.
“TypeError: c is undefined”
only “export as 3ds format” work, but without texture.
Thanks for help