I tried searching this a few ways with little luck.
Object3D has a toJSON() method. Does Three have anything that will load the exported JSON?
I am having a bear of a time reproducing the issues I’ve found with Fiddles, and was wondering if there was a way to generate the scenario with my set up, export it, then use that json in a fiddle to show what’s going on.
I’m not trying to export anything complex, just simple geometry, meshes, and shaders. No textures or other resources.