JSFiddle
Issue: When you move a camera to the side of a PlaneGeometry and then zoom in and out, there are rendering issues on transparent objects intersected by the plane. This only happens with an EffectComposer.
Steps to reproduce:
Move camera to the side of the plane such that the white plane is almost normal to the camera
Zoom in and out
This issue only appears in Chrome. Firefox was tested.
opened 11:02PM - 26 May 22 UTC
**Describe the bug**
When you move a camera to the side of a PlaneGeometry an… d then zoom in and out, there are rendering issues on transparent objects intersected by the plane. This only happens with an EffectComposer.
**To Reproduce**
Steps to reproduce the behavior:
1. Move camera to the side of the plane such that the white plane is almost normal to the camera
2. Zoom in and out
***Code***
See JSFiddle marked off sections of code
***Live example***
* [jsfiddle-latest-release](https://jsfiddle.net/wiznerd/4x9opg7v/81/)
**Expected behavior**
No jagged edges
**Screenshots**
![Screen Shot 2022-05-22 at 4 42 58 PM](https://user-images.githubusercontent.com/29438381/170592904-113be5df-83b6-4538-a3a1-8faea644565e.png)
https://user-images.githubusercontent.com/29438381/170593109-bc2d9c6c-e52e-41c1-ab35-5f88dffb07ab.mov
**Platform:**
- Device: [**Desktop**, **Mobile**]
- OS: [**Windows, MacOS, Linux, Android, iOS**]
- Browser: [**Chrome**, Firefox, Safari, **Edge**] Only happens on chromium based browsers
- Three.js version: [dev, r125]
Github issue might be a better choice for this as I can attach a screen capture and screenshot.