Does three.js supports FK (forward kinematics) and IK (Inverse kinematics)?

Some time ago, I packed a package for Christmas 2016.
http://threejs.hofk.de/geometrie/03_weihnacht_wuerfel.html
Variables and comments are in German ( for a German forum), but easy to translate. Works very well with https://www.deepl.com/translator.

20180410-0819-16317

The lines to the point.


// Paket basteln //Package tinkering
paketGeo = new THREE.Geometry(); … and the following lines to paketGeo

function hochfalten(geo,w){ // fold up

function deckeldrauf(geo,w){ // lid on it

function deckelauf(geo,w){ // open lid

function deckelzu(geo,w){ // lid closed


Currently I would do it with BufferGeometry.

Maybe that helps something.

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