is there a certain game development reason for this? I can draw the pattern I want but I would assume I could specify which plane or orientation. Do I just to just transform each point?
Could you elaborate or show code? A little hard to understand what you mean - do you mean orientation of shape geometry when generated?
It’s still not clear what you are doing. Please share your code as a live example: three.js dev template - module - JSFiddle - Code Playground
