I saw this in one of the example scripts, but I can’t find any more info on it and what options are available. Anyone know more about createSpotShadowMesh?



This just creates a soft radial shadow (128x128 canvas2D-based texture applied to a square mesh). The source of the function can be found here (lines 118-144).

– Pavel

Yep, ahhhh, I just didn’t scroll down far enough, got it… thanks

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