Create a 3D modeling app with ThreeJS

You can find a very special editor for a specific problem here: Construction of frames with contour/profile

A ship’s hull is very similar to a fish.

A fish of splines
Curved2Geometry - a twofold curved geometry

see also PlaneToFish

With three.js you can easily integrate shaders,
elementary example Morph box sphere geometry (+shader)

and from shadertoy, see Little Shader Book ( :uk: a bit more complicated … )

@prisoner849 is an absolute expert in the use of shaders, check out https://codepen.io/prisoner849/ .

Good luck to you. :slightly_smiling_face:

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