Hey guys, as some of you may know this, I’ve been working on my ThreeJS based game engine ROYGBIV for a while and have been doing small demos form time to time. So this demo is all about cooking space kebabs with a flamethrower, because why not.
There’s no hands there, just a weapon, flames and some smoke It’s visually cheap though so I understand your confusion
There’s an infinite amount of rooms in the demo, in the engine there are 3D areas, you can map your coordinates from one to another using affine transformation formula. That’s how I create the “infinite amount of rooms” effect.