Hi three js community,
I want to create kind of a cropping tool on a plane. Like this one more or less
by dragging (3) I can only move the height
by dragging (4) I can move height and width
For the controllers I created meshes.
How can I constraint all the points so that for instance if I drag down (4) also (3) and the top-right-corner move down?
Something close about cropping is this topic: Capture part of scene selected with mouse - #7 by prisoner849
I didn’t get the idea of using meshes as controllers, when you can do it with js and html elements
The idea is, that we want to still have the camera movement and rotation of the camera and so on. this could all be done with plain js/html but then we would have to map the camera movement and so on to the js/html elements, which we thought is the more tough and error prune task