In my regular animation loop, I call
but when I set up
EffectComposer, I understand I’m supposed to replace that render call with
composer.render(...) and instead pass the scene and camera to the
RenderPass definition. In my app, sometimes the scene changes, and often the camera changes. There’s no public API to change those in
RenderPass.js; any reason for me not to just do
this.renderPass.camera = this.camera before rendering, like this?
this.renderPass.camera = this.camera this.renderPass.scene = this.scene this.composer.render()