its what title says, is there a way to do that?
You can use vertex coloring for this. Please have a look at the code of the following example:
hi mugen. i am a beginner when it comes to programming and i want to use Geometry instead of buffergeometry. can you tell me on this example please.
var pointGeometry = new THREE.Geometry();
pointGeometry.vertices.push( new THREE.Vector3( 0, 1, 0), new THREE.Vector3( 0, 2, 0), new THREE.Vector3( 0, 3, 0) );
var pointMaterial = new THREE.PointsMaterial( { color: 0x888888 , size: 0.15 } ); ///what to do here
pointOnGeo = new THREE.Points( pointGeometry, pointMaterial );
Hope, this one helps
https://jsfiddle.net/f2Lommf5/615/
BTW: Read the docs to learn more about Geometry
: three.js docs