I’ve looked around but couldn’t find any relating to this. Is it possible to check what objects a material might be assigned to?
My use case is that when I modify a material, I have found that sometimes the material is shared by multiple objects and I inadvertently modify the material of another object. My solution is to use material.clone() and re-assign it to the current object. I thought it might be good practice to add a check if the material is being used elsewhere, before cloning it, to avoid unnecessary cloning?