This is a fascinating and vast topic and hoping one day to see unfolding/unwrapping exist within Three.js, here are my findings:
Indexed my brain for a day to remember Stemkowski’s: Sphere Unwrapping
Isn’t UV unfolding per se, i researched in much of 2017 and found these items:
If it exists i’m sure it is buried within a research/github project
What I do know you are after exists within Blender:
LSCM = Least-squares conformal mapping
ABF++ = Angle Based Flattening
ARAP = As-rigid-as-possible
You will also learn about pelting, harmonic mapping, the intriguing world of papercraft!
I’ve saved many findings over time related to UV unwrapper/unfold, here are a few to share:
- Pepakura = hands down the ultimate UV unwrapper/unfold tool for papercrafting
- Ultimate Unwrap 3D
- ArmorSmith = Costume designer with Blender
- Rizom Unfold 3D = hands down the ultimate UV unwrapper/unfold tool in general
What I think @eshiett1995 meant by “transformed to pictures” = a texture packer