Hello,
please, in WebVRManager and WebXRManager I see, that camera layers are set, for left camera to 1 and 2 for right camera.
Is this needed for something inside render pipeline?
I have some working code, now trying to enable use of VR but already use layers for show/hide objects. So I’d like to have custom layers, same for both left and right camera.
What is the way to modify layers of VR cameras? I don’t see any api for it, but I’m now on Threejs version 98.
Thanks for response