I want to see the Bounding Box of my mesh, here is what I have.
const head1Box = new THREE.Box3();
head1Box.setFromObject(nodes.table_A_Head_1, true);
useHelper(head1Box, THREE.Box3Helper, "cyan");
When I log base1Box I see this
This tells me that it must be working however, I can not see it in my scene. I was expecting
useHelper(head1Box, THREE.Box3Helper, cyan)
to make it visible.