I’m exporting a .json file which is huge in size (~80MB), and the loading time is very long.
This file contains an entire scene (meshes, geometries, materials, etc). And I was wondering if I could save that json file with smaller size using some compression method. I found that Draco is very recommended, but in my case, I tried to export it to .drcobj (since I’m using .json files) and the results were not very significants (~75MB).
What other kind of compression methods should I try in mi case?