I would need to see the textures and the conversion settings used to say why it might be larger, but see my answer below:
If you’re using the UASTC option from toktx
, be sure to also enable ZSTD compression.
I would need to see the textures and the conversion settings used to say why it might be larger, but see my answer below:
If you’re using the UASTC option from toktx
, be sure to also enable ZSTD compression.