The question is somewhat related to one of your former topics: THREE.MeshLine build-in?
My suggested approach at the end of the thread does not work for you? Can you please describe in more detail how your intended animation should look like?
The question is somewhat related to one of your former topics: THREE.MeshLine build-in?
My suggested approach at the end of the thread does not work for you? Can you please describe in more detail how your intended animation should look like?