Applying same texture on Tube Geometry and Extruded Shape Geometry created with Ellipse result different. Texture on Tube Geometry is correct but not on Extruded Shape Geometry. Any solution?

**TUBE GEOMETRY — OK**

**EXTRUDED GEOMTRY — NOT OK**

```
var points = myCurvePoints; // calculated sine wave curve points
var path = new THREE.CatmullRomCurve3(points);
var ellipse = new THREE.EllipseCurve( 0, 0, xTubeRadius, yTubeRadius, 0, 2 * Math.PI, false, 0 );
var shape = new THREE.Shape(ellipse.getPoints( 8 ));
var geometry = new THREE.ExtrudeGeometry( shape, {
steps: 8,
extrudePath: path
} );
var loader = new THREE.TextureLoader();
var bumpTexture = loader.load( "bump.png", function (tex) {
tex.wrapS = THREE.RepeatWrapping;
tex.wrapT = THREE.RepeatWrapping;
tex.repeat.set(4, 1);
tex.anisotropy = 16;
tex.needsUpdate = true;
});
var material = new THREE.MeshStandardMaterial( {
color: 0xffffff,
side: THREE.DoubleSide,
bumpMap: bumpTexture,
bumpScale: 0.01,
roughness: 1,
metalness: 0,
transparent: true,
});
var mesh = new THREE.Mesh( geometry, material );
```