Any way to rotate objects in 360 using orbitcontrols along y axis

Not able to rotate object/model beyond 180 degrees (y axis )using orbit controls?

Duplicate of: [Solved] OrbitControls max polar angle = Infinity?

Consider to use TrackballControls instead.

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Tried TrackballControls too but zoom and pan not working!

If Zoom and Pan possible in trackball let me know how?

I don’t think this is true. Zooming and panning works fine in the official example:

https://threejs.org/examples/misc_controls_trackball

Does it work with Orthographic camera?

Check out OrthographicTrackballControls.

Thanks for your guidance I also stuck on the same problem but with help of your suggestions it works perfectly.