Any way to rotate objects in 360 using orbitcontrols along y axis

Not able to rotate object/model beyond 180 degrees (y axis )using orbit controls?

Duplicate of: [Solved] OrbitControls max polar angle = Infinity?

Consider to use TrackballControls instead.

Tried TrackballControls too but zoom and pan not working!

If Zoom and Pan possible in trackball let me know how?

I don’t think this is true. Zooming and panning works fine in the official example:

Does it work with Orthographic camera?

Check out OrthographicTrackballControls.