I have added a MeshStandardMaterial to my mesh to color it’s vertices and display as wireframe. I currently have it set so it is one color only. I have the option to view it both in 2D and 3D. However, when seen in 2D the “intensity” (which in 3D is represented by height) is not visible. Thus, I was wondering if anyone knew a way in which I could have the color be more of a gradient to display intensity both in 2D and 3D without having to re-map the entire mesh?
I can provide a link to the webmap if necessary via message.