How can I add a (Satellite) imagery with specific elevation to my scene along with the other geometries as follows? Is there any example regarding this?
Sorry, but I feel this question is way too broad. At least I’m not aware of any examples that demonstrate what you are looking for.
Sorry for the broad question. Lets explain it more clear:
If I use PlaneGeometry
to add the imagery as follows:
var floorGeometry = new THREE.PlaneGeometry(20, 20, 20, 20);
var floorMaterial = new THREE.MeshPhongMaterial();
floorMaterial.map = new THREE.TextureLoader().load("img/Satellite.png");
I do not have any control on the plane’s coordinate and elevation (i.e. x,y,z). Is there any other way to add an imagery as plane to my scene?