I add a slider ui on top of my 3D scene ,when I touch and move the barblock ,the OrbitControls is alway move the camera, Is there a way to prevent orbital controls from being triggered when I click in the slider ui window?
I’m afraid I’m unable to reproduce: https://jsfiddle.net/tfu97wn4/1/
Moving the slider does not trigger
OrbitControls. Can you please enhance the live example to demonstrate the issue?
This Bug has been fixed in the latest version of 3JS.
What version are you using? THREE.REVISION
@Mugen87, load your example with rev103.
Add a text box, and try use the arrow keys!!