I add a slider ui on top of my 3D scene ,when I touch and move the barblock ,the OrbitControls is alway move the camera, Is there a way to prevent orbital controls from being triggered when I click in the slider ui window?
I’m afraid I’m unable to reproduce: https://jsfiddle.net/tfu97wn4/1/
Moving the slider does not trigger OrbitControls
. Can you please enhance the live example to demonstrate the issue?
This Bug has been fixed in the latest version of 3JS.
What version are you using? THREE.REVISION