Hi,
I have loaded a gltf scene with some mesh nodes inside.
Is it possible to access node by retrieving it by name ?
Thanks
Hi,
I have loaded a gltf scene with some mesh nodes inside.
Is it possible to access node by retrieving it by name ?
Thanks
Have you tried using Object3D.getObjectByName()? Like so:
const avatar = gltf.scene.getObjectByName( 'avatar' );